Verdict: Stable. No — Convenience Store in Korea ASMR is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.
501 players online · 7-day average 627 · 30-day average 824 · 30-day change -1.9%.
All-time peak 8K on 2026-04-29, 187 days ago. Today's count is 6% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 175 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
No — Convenience Store in Korea ASMR is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.
501 concurrent players as of this page's last refresh. The 7-day average is 627.
8K concurrent players, on 2026-04-29. The current figure is 6% of that peak.
2026-04-29, 187 days ago.
By comparing Convenience Store in Korea ASMR's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full Convenience Store in Korea ASMR stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.