Verdict: Stable. No — [FPS🗡️] SHARD is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.
20 players online · 7-day average 33 · 30-day average 64 · 30-day change -14.9%.
All-time peak 818 on 2026-07-07, 118 days ago. Today's count is 2% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 139 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
No — [FPS🗡️] SHARD is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.
20 concurrent players as of this page's last refresh. The 7-day average is 33.
818 concurrent players, on 2026-07-07. The current figure is 2% of that peak.
2026-07-07, 118 days ago.
By comparing [FPS🗡️] SHARD's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full [FPS🗡️] SHARD stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.