Is [💀] +1 DMG Per Revive[🎃Halloween] Dying?

Verdict: Stable. No — [💀] +1 DMG Per Revive[🎃Halloween] is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.

[💀] +1 DMG Per Revive[🎃Halloween] player count right now

1K players online · 7-day average 1K · 30-day average 1K · 30-day change -11.8%.

Peak and decline

All-time peak 6K on 2026-06-06, 149 days ago. Today's count is 21% of that peak.

How this is measured

RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 136 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.

Is [💀] +1 DMG Per Revive[🎃Halloween] dying — FAQ

Is [💀] +1 DMG Per Revive[🎃Halloween] dying?

No — [💀] +1 DMG Per Revive[🎃Halloween] is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.

How many people play [💀] +1 DMG Per Revive[🎃Halloween] right now?

1K concurrent players as of this page's last refresh. The 7-day average is 1K.

What was [💀] +1 DMG Per Revive[🎃Halloween]'s all-time peak player count?

6K concurrent players, on 2026-06-06. The current figure is 21% of that peak.

When did [💀] +1 DMG Per Revive[🎃Halloween] peak?

2026-06-06, 149 days ago.

How is this verdict measured?

By comparing [💀] +1 DMG Per Revive[🎃Halloween]'s 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.

Full [💀] +1 DMG Per Revive[🎃Halloween] stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.