Verdict: Dead. Train an NPC to fight! [INFECTION UPDATE] has no players online.
35 players online · 7-day average 51 · 30-day average 54 · 30-day change -50.0%.
All-time peak 5K on 2026-07-23, 94 days ago. Today's count is 1% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 93 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
Train an NPC to fight! [INFECTION UPDATE] has no players online.
35 concurrent players as of this page's last refresh. The 7-day average is 51.
5K concurrent players, on 2026-07-23. The current figure is 1% of that peak.
2026-07-23, 94 days ago.
By comparing Train an NPC to fight! [INFECTION UPDATE]'s 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full Train an NPC to fight! [INFECTION UPDATE] stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.