Verdict: Stable. No — [RE] RH Random Dance (GTS) is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.
560 players online · 7-day average 517 · 30-day average 731 · 30-day change not enough history.
All-time peak 2K on 2026-10-18, 15 days ago. Today's count is 33% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 21 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
No — [RE] RH Random Dance (GTS) is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.
560 concurrent players as of this page's last refresh. The 7-day average is 517.
2K concurrent players, on 2026-10-18. The current figure is 33% of that peak.
2026-10-18, 15 days ago.
By comparing [RE] RH Random Dance (GTS)'s 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full [RE] RH Random Dance (GTS) stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.