Verdict: Stable. No — Blood and Iron is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.
248 players online · 7-day average 250 · 30-day average 265 · 30-day change +0.9%.
All-time peak 1K on 2026-03-14, 233 days ago. Today's count is 24% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 204 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
No — Blood and Iron is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.
248 concurrent players as of this page's last refresh. The 7-day average is 250.
1K concurrent players, on 2026-03-14. The current figure is 24% of that peak.
2026-03-14, 233 days ago.
By comparing Blood and Iron's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full Blood and Iron stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.