Is Consume Dying?

Verdict: Dying. Yes — Consume is dying. Its 30-day average player count is down 89%, 89% more than Roblox as a whole. Roblox overall moved +4% over the same period.

Consume player count right now

18 players online · 7-day average 16 · 30-day average 11 · 30-day change -88.9%.

Peak and decline

All-time peak 389 on 2026-09-06, 57 days ago. Today's count is 5% of that peak.

How this is measured

RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 56 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.

Is Consume dying — FAQ

Is Consume dying?

Yes — Consume is dying. Its 30-day average player count is down 89%, 89% more than Roblox as a whole. Roblox overall moved +4% over the same period.

How many people play Consume right now?

18 concurrent players as of this page's last refresh. The 7-day average is 16.

What was Consume's all-time peak player count?

389 concurrent players, on 2026-09-06. The current figure is 5% of that peak.

When did Consume peak?

2026-09-06, 57 days ago.

How is this verdict measured?

By comparing Consume's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.

Full Consume stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.