Verdict: Stable. No — Demon Slayer: Burning Ashes is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +1% over the same period.
100 players online · 7-day average 71 · 30-day average 77 · 30-day change -15.8%.
All-time peak 417 on 2026-08-02, 93 days ago. Today's count is 24% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 206 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
No — Demon Slayer: Burning Ashes is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +1% over the same period.
100 concurrent players as of this page's last refresh. The 7-day average is 71.
417 concurrent players, on 2026-08-02. The current figure is 24% of that peak.
2026-08-02, 93 days ago.
By comparing Demon Slayer: Burning Ashes's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full Demon Slayer: Burning Ashes stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.