Verdict: Stable. No — [CURE] Violence District is broadly holding its ground, tracking close to the platform trend. Roblox overall moved -5% over the same period.
34K players online · 7-day average 48K · 30-day average 47K · 30-day change -14.3%.
All-time peak 168K on 2026-05-16, 157 days ago. Today's count is 21% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 453 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
No — [CURE] Violence District is broadly holding its ground, tracking close to the platform trend. Roblox overall moved -5% over the same period.
34K concurrent players as of this page's last refresh. The 7-day average is 48K.
168K concurrent players, on 2026-05-16. The current figure is 21% of that peak.
2026-05-16, 157 days ago.
By comparing [CURE] Violence District's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full [CURE] Violence District stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.