Verdict: Declining. [๐ NOW] Jujutsu: Zero is declining: down 31% over 30 days, lagging the platform. Roblox overall moved -1% over the same period.
24K players online ยท 7-day average 4K ยท 30-day average 6K ยท 30-day change -31.3%.
All-time peak 34K on 2026-09-26, 28 days ago. Today's count is 71% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 283 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 โ daily wobbles are ignored, so a game is only called dying on a sustained move.
[๐ NOW] Jujutsu: Zero is declining: down 31% over 30 days, lagging the platform. Roblox overall moved -1% over the same period.
24K concurrent players as of this page's last refresh. The 7-day average is 4K.
34K concurrent players, on 2026-09-26. The current figure is 71% of that peak.
2026-09-26, 28 days ago.
By comparing [๐ NOW] Jujutsu: Zero's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full [๐ NOW] Jujutsu: Zero stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.