Is [🎃HALLOWEEN] 🧨Firework Testground! [BETA] Dying?

Verdict: Stable. No — [🎃HALLOWEEN] 🧨Firework Testground! [BETA] is broadly holding its ground, tracking close to the platform trend. Roblox overall moved -1% over the same period.

[🎃HALLOWEEN] 🧨Firework Testground! [BETA] player count right now

134 players online · 7-day average 211 · 30-day average 208 · 30-day change -7.2%.

Peak and decline

All-time peak 2K on 2026-03-28, 210 days ago. Today's count is 8% of that peak.

How this is measured

RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 191 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.

Is [🎃HALLOWEEN] 🧨Firework Testground! [BETA] dying — FAQ

Is [🎃HALLOWEEN] 🧨Firework Testground! [BETA] dying?

No — [🎃HALLOWEEN] 🧨Firework Testground! [BETA] is broadly holding its ground, tracking close to the platform trend. Roblox overall moved -1% over the same period.

How many people play [🎃HALLOWEEN] 🧨Firework Testground! [BETA] right now?

134 concurrent players as of this page's last refresh. The 7-day average is 211.

What was [🎃HALLOWEEN] 🧨Firework Testground! [BETA]'s all-time peak player count?

2K concurrent players, on 2026-03-28. The current figure is 8% of that peak.

When did [🎃HALLOWEEN] 🧨Firework Testground! [BETA] peak?

2026-03-28, 210 days ago.

How is this verdict measured?

By comparing [🎃HALLOWEEN] 🧨Firework Testground! [BETA]'s 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.

Full [🎃HALLOWEEN] 🧨Firework Testground! [BETA] stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.