Verdict: Stable. No — Forsaken [Public Testing] is broadly holding its ground, tracking close to the platform trend. Roblox overall moved -9% over the same period.
1K players online · 7-day average 0 · 30-day average 0 · 30-day change not enough history.
All-time peak 8K on 2026-06-11, 125 days ago. Today's count is 14% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 185 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
No — Forsaken [Public Testing] is broadly holding its ground, tracking close to the platform trend. Roblox overall moved -9% over the same period.
1K concurrent players as of this page's last refresh. The 7-day average is 0.
8K concurrent players, on 2026-06-11. The current figure is 14% of that peak.
2026-06-11, 125 days ago.
By comparing Forsaken [Public Testing]'s 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full Forsaken [Public Testing] stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.