Verdict: Stable. No — 🏋️Lift Everything! is broadly holding its ground, tracking close to the platform trend. Roblox overall moved -6% over the same period.
146 players online · 7-day average 157 · 30-day average 117 · 30-day change -21.7%.
All-time peak 1K on 2026-05-31, 142 days ago. Today's count is 13% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 189 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
No — 🏋️Lift Everything! is broadly holding its ground, tracking close to the platform trend. Roblox overall moved -6% over the same period.
146 concurrent players as of this page's last refresh. The 7-day average is 157.
1K concurrent players, on 2026-05-31. The current figure is 13% of that peak.
2026-05-31, 142 days ago.
By comparing 🏋️Lift Everything!'s 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full 🏋️Lift Everything! stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.