Verdict: Declining. [67] Climb to Save Brainrot is declining: down 28% over 30 days, lagging the platform. Roblox overall moved -4% over the same period.
140 players online · 7-day average 303 · 30-day average 247 · 30-day change -28.4%.
All-time peak 2K on 2026-06-19, 125 days ago. Today's count is 8% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 140 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
[67] Climb to Save Brainrot is declining: down 28% over 30 days, lagging the platform. Roblox overall moved -4% over the same period.
140 concurrent players as of this page's last refresh. The 7-day average is 303.
2K concurrent players, on 2026-06-19. The current figure is 8% of that peak.
2026-06-19, 125 days ago.
By comparing [67] Climb to Save Brainrot's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full [67] Climb to Save Brainrot stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.