Verdict: Declining. [NOW] Catch a Monster is declining: down 52% over 30 days, lagging the platform. Roblox overall moved -9% over the same period.
3K players online · 7-day average 3K · 30-day average 4K · 30-day change -52.2%.
All-time peak 68K on 2026-05-22, 145 days ago. Today's count is 4% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 318 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
[NOW] Catch a Monster is declining: down 52% over 30 days, lagging the platform. Roblox overall moved -9% over the same period.
3K concurrent players as of this page's last refresh. The 7-day average is 3K.
68K concurrent players, on 2026-05-22. The current figure is 4% of that peak.
2026-05-22, 145 days ago.
By comparing [NOW] Catch a Monster's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full [NOW] Catch a Monster stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.