Verdict: Stable. No — Rise of Nations is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.
1K players online · 7-day average 1K · 30-day average 1K · 30-day change -10.4%.
All-time peak 5K on 2026-02-25, 249 days ago. Today's count is 30% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 222 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
No — Rise of Nations is broadly holding its ground, tracking close to the platform trend. Roblox overall moved +5% over the same period.
1K concurrent players as of this page's last refresh. The 7-day average is 1K.
5K concurrent players, on 2026-02-25. The current figure is 30% of that peak.
2026-02-25, 249 days ago.
By comparing Rise of Nations's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full Rise of Nations stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.