Verdict: Declining. Dying Days: Zombies is declining: down 27% over 30 days, lagging the platform. Roblox overall moved +5% over the same period.
25 players online · 7-day average 15 · 30-day average 21 · 30-day change -27.0%.
All-time peak 1K on 2026-03-22, 225 days ago. Today's count is 2% of that peak.
RoWatcher samples Roblox's public API for every tracked game every five minutes and keeps 186 daily aggregates for this game. The verdict compares the last 30 days against the previous 30 — daily wobbles are ignored, so a game is only called dying on a sustained move.
Dying Days: Zombies is declining: down 27% over 30 days, lagging the platform. Roblox overall moved +5% over the same period.
25 concurrent players as of this page's last refresh. The 7-day average is 15.
1K concurrent players, on 2026-03-22. The current figure is 2% of that peak.
2026-03-22, 225 days ago.
By comparing Dying Days: Zombies's 30-day average concurrent players against the prior 30 days, using RoWatcher's own 5-minute samples. A verdict of dying requires a fall of 60% or more over that window; declines under 20% are called stable.
Full Dying Days: Zombies stats, charts and revenue estimate. Browse other live Roblox player counts or the charts.